[Fan Art] World of Warcraft - Racial Class Armor Design | Mechagnome
This is the Mechagnome series. As always, I aim to push the designs with the latest developments in warcraft's item design in mind.
Overview
Warrior
As Mechagnomes have replaceable limbs, I wanted to use the fact to give the Warrior "beefier" arms. This one is of a more experimental nature because of that.
Deathknight
A small nod to the Terminator Skeleton felt like a good fit to Mechagnomes.
Hunter
Rogue
For them I wanted to go with the Junker theme. Gnomes going through the heaps and stealing parts.
Monk
The general idea with the Mechagnomes was: How would a Mechagnome enhance himself for his role? As the 'martial art' class, I decided to give the monk additional arms as part of their "shoulderpads".
Mage
For the Mage I combined gears into his design, which should spin and possibly glow during spellcasts.
Warlock
As part of this character I felt he needed a fuel tank filled with fel energy to further enhance his capabilities as a warlock.
Priest
Tinker
As always, there is my little push for Tinkers on Gnomes and Goblins. The backpack is inspired by the robot fought at the end of the Mechagon dungeon.