World of Warcraft - Racial Class Armor Design | Worgen
Little concept project of mine for fun. I'm designing armor for the various classes of each race in World of Warcraft.
This is the worgen series. I aim to push the designs with the latest developments in warcraft's item design in mind.
Overview
Warrior
I wanted to create a footman equivalent for the worgen. Gilneas would embrace the symbol of the wolf and incorporate it into its armor, making it easier for human and worgen soldiers to work together as both have a "wolf head"
Deathknight
For the second version I wanted to add more of a wolf theme to the set to make it distinct for worgen, As well as adding a long coat.
Deathknight (old)
The old version was partly inspired by gothic design elements and armors, but in the end it felt very generic, hence I updated it.
Hunter
It is pretty clear that this is based on Greymane's master skin in Heroes of the Storm. To me, that is just the right design direction for worgen hunters.
Rogue
For the Rogue I wanted to experiment with asymmetry using the collection model system. Primar design direction was a Jack the Ripper inspired set for the worgen. In early drafts I even had loose chains hanging from his hands.
Druid
For the druid I wanted to find a middle ground between Gilneas and Druidisms. A set that could be worn by the gilnean Harvest Witches.
Mage
This one was meant to have a very aristrocat-ish aura to him. Fine clothing, gold adornment all around.
Priest
A design element that was everywhere in early concept art of Gilneas were the lanterns.